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Rizom-Lab Unfold3D Real Space 2018.0.1 RC Win x64 ...

简介

Rizom-Lab Unfold3D Real Space 2018.0.1 RC是目前CG软件中比较优秀的展UV软件,Unfold3D凭借其爆破性快速UV展开功能而闻名。它产生的UV贴图,无需三角形翻转,而且没有重叠,即使是由十万个多边形制成的iso边。Unfold3D可以虚拟空间加载并保存OBJ和FBX文件。为了改进Unfold3D与工作室管道或内部工作流程的集成,可以通过脚本文件监视功能,自定义Lua脚本,Unfold3D直观、快速、可扩展,它用最小的行动给予高质量UV,许多3A级游戏工作室和自由职业者目前正在使用Unfold 3D 让工作更加有效率。

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Speedtree Subscription 8 for UE4 Win三维植物树木生 ...

简介

UE4三维植被模型软件,可以作为一个订阅版的或全许可证的UE4软件,可以自定义建模,两者整合为游戏提供了多种不同的特点:一个高度灵活的建模程序,光照UVs,可伸缩的风效果,无缝LOD和更多。3D VEGETATION MODELING FOR UE4,Available as a subscription modeler for UE4 or a full license for UE4 Custom, the integration of SpeedTree® for Games offers a diverse range of features: a highly versatile modeling app, lightmap-ready UVs, scalable wind effects, seamless LOD and more.

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Pluralsight ZBrush FiberMesh Fundamentals ZB软件纤 ...

简介

Pluralsight ZBrush FiberMesh Fundamentals ZB软件纤维网格基础入门教程

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Maya secondary_animation V7.1

Maya secondary_animation V7.1

插件/Maya  From shyconi In 2018-3-29

简介

2016年受Richard Lico的一个利用Maya中的粒子来做角色secondary animation 的视频的启发(原视频: vimeo.com/196234485), 在Maya里把这个流程用 python 写了出来, 但是因为这几年一直做mocap 比较多, 而这个方法主要实用于keyframe的动画, 所以只是完成了function部分,并没有继续深入的做成一个完整的工具. 直到最近看到国内微信上某个CG公众号分享的一篇文章, 某欧洲的公司把这个流程做成了一个有用户交互界面的工具,并且以150欧元的价格出售. 于是为了打他们的脸, 我花了一天的时间, 在之前写好的 function的基础上做了用户交互界面, 打算把脚本放网上让群众免费下载.

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火焰烟雾爆炸流体动力学插件 PhoenixFD v3.10 For 3DS ...

简介

支持3DS MAX 2014/2015/2016/2017/2018,Phoenix FD可以模拟火焰,烟雾,爆炸,流体,泡沫,飞溅等,在做影视特效或者建筑模拟的时候经常用到 Phoenix FD for 3ds Max has been given a full makeover, with new intuitive controls, presets and GPU-accelerated previews, making it a fast and easy way to tackle tight deadlines. With its new FLIP liquid solver and improved smoke and fire solver, Phoenix FD is now more powerful and able to bring more realism to visual effects projects

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Spring Magic 3.1.0 for Maya

Spring Magic 3.1.0 for Maya

插件/Maya  From shyconi In 2018-3-28

简介

特征: 在骨链上创建挥舞,扭曲,弹性效果 创建循环动画 碰撞支持 与已有的动画控制器配合 风的效果

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JasmineRose Free Rig

JasmineRose Free Rig

模型/角色/绑定  From shyconi In 2018-3-27

简介

免费Maya女孩绑定模型

5 Replies

179819268
超级喜欢!感谢!!!
songqiaobin
感谢楼主感谢楼主
chenbingok
眼镜妹妹~~赞一个!
XIEXIEDALAO
感谢!!!!
wuli蒋邦邦
感谢楼主

Sam_AnimateME Maya卡通女孩绑定模型

Sam_AnimateME Maya卡通女孩绑定模型

模型/角色/绑定  From shyconi In 2018-3-27

简介

用于身体和脸部的SLAP ON自动钻机: 24混合造型设计,易于观察关节和可选几何.

1 Replies

chenbingok
谢谢楼主分享!!!!!

Scotty Bluebaker Maya小孩绑定模型

Scotty Bluebaker Maya小孩绑定模型

模型/角色/绑定  From shyconi In 2018-3-27

简介

Scotty Bluebaker是Maya2014+使用的有趣的角色。本附件包含一个PDF文档,用于描述绑定的每个优点。

1 Replies

chenbingok
谢谢楼主分享!!!

3ds Max 2019(官方直链)

3ds Max 2019(官方直链)

软件/AutoDesk  From shyconi In 2018-3-27

简介

3ds Max 2019中的新功能:更快的内容创建和编辑 3ds Max现在支持开放着色语言(OSL)贴图,其中包含100多种着色器,从简单的数学节点一直到完整的程序化纹理。您可以直接在材质编辑器中编辑OSL着色器文本,并在视口和ActiveShade中获得实时更新。着色器可以嵌入场景或外部引用。

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3ds Max 自动UV贴图脚本Lazy UVW editior 1.0

3ds Max 自动UV贴图脚本Lazy UVW editior 1.0

插件/3ds max  From shyconi In 2018-3-27

简介

懒惰UVW编辑器是一种程序化创建无缝纹理的方式,无需拆开uvs。它通过使用多个uvw通道来覆盖基本uvw映射选项的夹捏,拉伸或接缝来完成此操作,并且如果需要,可以将得到的映射烘焙到一个通道。 标准安装: 拖放或maxscript>运行以启动安装程序以启动脚本。 有两种结构对于用户来说是有用的,可以通过maxscript来访问,以查看它们以及它们的属性执行此代码: showproperties lazyUVW_Def showproperties uvwFun 第一个,“lazyUVW_Def”是一个数据结构,它保存当前uvw操作的信息。它保留在内存中,可以通过UI或maxscript进行编辑。这实际上是脚本使用的说明。 mode:<data>; Public{int}- the UVW operation to perform. the index corresponds with the dropdown list in the UI textureMap1:<data>; Public{string} - the filename of an image file, to use as the texture, in channel 1 textureMap2:<data>; Public{string} - the filename of an image file, to use as the texture, in channel 2 textureMap1_tile_U:<data>; Public{float} - the U tiling amount for the texture map in channel 1 textureMap1_tile_V:<data>; Public{float} - the V tiling amount for the texture map in channel 1 textureMap2_tile_U:<data>; Public{float} - the U tiling amount for the texture map in channel 2 textureMap2_tile_V:<data>; Public {float} - the V tiling amount for the texture map in channel 2 blendNoise:<data>; Public{float}- the amount of noise to add to the procedural blend map blendMap1:<data>; Public{string} - the filename of an image file, to use as the texture, in the blending channel blendMode:<data>; Public{int}- the UVW operation to perform. 1 is procedural 2 is texture based bakeEnabled:<data>; Public{bool}- sets weather the texure will be baked or not bakeDestination:<data>; Public{string} - where to save the baked image, this is a path, not a filename bakeToMap:<data>; Public{bool}- sets weather to create a new material applied to the object, with its baked map bakeChannel:<data>; Public{int}- the destination map channel of the automatic unwrap bakeResolution:<data>; Public{int}- the x and y resolution to the baked map 要编辑任何属性,例如启用烘焙及其目标,请将它设置为这样。 lazyUVW_Def.bakeEnabled = true lazyUVW_Def.bakeDestination = "C:\\\\test\\\\" 一旦你设置了你想要的任何属性,你就可以通过调用uvwFun的“applyUVW”函数来执行操作,并且它将在你的选择中运行。 uvwFun.applyUVW() 这些操作可以在UI打开或关闭的情况下完成,请注意,如果UI已打开,则通过maxscript所做的任何更改都不会显示在UI中,只有在您调用“updateUI”函数时才会发生。 uvwFun.updateUI()

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FLIPPEDNORMALS FABRICS布料纹理

FLIPPEDNORMALS FABRICS布料纹理

素材/贴图/材质  From shyconi In 2018-3-27

简介

20张布料纹理 FLIPPEDNORMALS FABRICS

8 Replies

小布拖
看看是什么东西
ganganab
很减肥的思考的吉安市棒!!
大口吃肉
感谢分享
dadizhichong
谢谢分享谢谢分享谢谢分享谢谢分享谢谢分享谢谢分享
kylee
{:5_222:
kylee
感谢分享
Carl
感谢分享
wuli蒋邦邦
感谢分享

传统印刷纹理贴图材质 Litograph Traditional Texture ...

传统印刷纹理贴图材质 Litograph Traditional Textures

素材/贴图/材质  From Carl In 2018-3-27

简介

一共15张材质贴图,使用用于印刷方面,JPEG格式,8000*8000的分辨率

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水墨毛笔PS笔刷素材Shiyoon's Photoshop Ink Brush Se ...

水墨毛笔PS笔刷素材Shiyoon's Photoshop Ink Brush Set

素材/笔刷  From Carl In 2018-3-27

简介

自从在迪士尼动画开始做角色设计师, 我就一直想要有一个可以做出干净线条的PS图像处理软件笔刷

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AnimSquad Master Class - Disney's Zach Parrish & ...

AnimSquad Master Class - Disney's Zach Parrish & Brent Homman

教程/Zbrush  From Carl In 2018-3-22

简介

Zach Parrish和Brent Homman都演示了他们的工作流程 - 从头到尾完成整个动画制作过程。

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GPU布料模拟插件Artful Physics

GPU布料模拟插件Artful Physics

插件/其它  From Carl In 2018-3-22

简介

虚拟服装实时设计和仿真工具。充分利用现代GPU提供的功能,实现服装的实时模拟和建模。这种速度可以实现本来不可能的互动水平。创作直观而有趣,让你抓住你的服装模型,并改变他们的外观,几乎即时的反馈。

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FaceGen Artist Pro v2.1

FaceGen Artist Pro v2.1

插件/其它  From Carl In 2018-3-22

简介

为DAZ Studio创建脸部的软件。单击并拖动滑块直接编辑年龄、种族和性别等等属性。 Create faces for Daz Studio (replaces FaceGen Exporter). Edit by ctrl-clicking and dragging, or with sliders for age, race and gender, and much more.

4 Replies

gguo999
感谢楼主的资源
幻化19
感谢楼主的资源
张128
win10x64位系统能用吗

Ultimate Anatomy Tool Reference for Artists

Ultimate Anatomy Tool Reference for Artists

模型/角色/绑定  From Carl In 2018-3-22

简介

本套装包含“男性解剖学工具”和“女性解剖学工具”

0 Replies

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Magic Retouch Pro 4.2 For Photopshop CS5 – CC 201 ...

Magic Retouch Pro 4.2 For Photopshop CS5 – CC 2018

插件/Ps/Ae/Pr  From Carl In 2018-3-21

简介

Magic Retouch Pro可以做专业级润饰,如皮肤修饰,牙齿美白,增强眼睛,嘴唇增强,数字化化妆,皮肤看起来漂亮及更多细节。

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3dsmax编辑曲线控制插件Edit curve control

3dsmax编辑曲线控制插件Edit curve control

插件/3ds max  From Carl In 2018-3-21

简介

3dsmax编辑曲线控制插件Edit curve control

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3dsMax自动材质ID插件 AutoMultiMatte

3dsMax自动材质ID插件 AutoMultiMatte

插件/3ds max  From Carl In 2018-3-21

简介

MultiMatte呈现元素现在由 用户前缀+素材名称+ _数字组成。在一个渲染元素中可能有1-3个材质名称,具体取决于 颜色通道选择。数字部分是可选的,如果禁用,那么当场景包含具有相同名称的材质时,渲染元素输出名称冲突是可能的。

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xNormal&#8482; 3.19.3

xNormal&#8482; 3.19.3

软件/3D  From Carl In 2018-3-21

简介

xNormal&#8482;是烘焙纹理贴图的免费工具(如法线贴图和环境遮挡贴图)

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Substance Source - Signature Materials by Daniel T ...

Substance Source - Signature Materials by Daniel Thiger

素材/贴图/材质  From Carl In 2018-3-18

简介

Daniel Thiger 创造的15个Substance真实材质源文件。

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Substance Painter

Substance Painter

软件/3D  From shyconi In 2018-3-16

简介

Substance Painter是一个3D绘画软件,可以让你纹理,渲染和分享你的作品。

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RailClone Pro 3.0.7 3dsMax 2014 - 2017

RailClone Pro 3.0.7 3dsMax 2014 - 2017

插件/3ds max  From shyconi In 2018-3-15

简介

RailClone是3DS Max的基于可定义用户参数建模和建筑规则定制几何体的插件。 用这一新概念,您可以构建复杂的真实结构的建筑可视化,土木工程,工业和室内设计模型。 RailClone is a 3DS Max plugin for parametric modeling based on custom geometry parts, definable by the user, and a set of construction rules. This new concept of lets you to build complex and realistic structures for Architectural Visualization, Civil Engineering, Industrial and Interior Design.

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MAYA插件——Rig On Demand

MAYA插件——Rig On Demand

插件/Maya  From shyconi In 2018-3-13

简介

rig on Demand会自动为任何类型的角色生成一个完整的面部rig以及256个混合形状。只需上传您的3D模型和接收一个角色准备动画,立即节省数周的工作!

2 Replies

dota3012
非常想呀啊哈哈哈
sin_catcher
谢谢,看看怎样

MAYA插件——POLYWINK-BOD_SAMPLE

MAYA插件——POLYWINK-BOD_SAMPLE

插件/Maya  From shyconi In 2018-3-13

简介

blendshape根据需要自动生成一组161个面部表情,无论其拓扑结构如何,都完全适合任何角色。只需上传一个3D头部模型,即可获得各种各样的表情,即刻节省数周的工作量!

6 Replies

yiyi
还是不知道密码
KFCsun
哦,知道了谢谢
KFCsun
密码是多少呢,谢谢
shyconi
右侧
aleksadobre
密码是什么 https://pan.baidu.com/share/init?surl=Uya7PpFtv7BVTkLAtN7kpg
maige
不错

Iphone X的表情Morpher

Iphone X的表情Morpher

模型/角色/绑定  From shyconi In 2018-3-13

简介

Iphone X的动画是一项新的服务,专门用于为动画制作人员和开发人员制作Apple的ARKit动画快速而简单的过程。

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EISKO数字打印头像离线渲染版

EISKO数字打印头像离线渲染版

模型/角色/绑定  From Carl In 2018-3-12

简介

EISKO是一家技术公司,专门从事电影制作(电影、商业广告、活动)和交互式应用(视频游戏、手机、V - R / A - R )的逼真数码双打的3D捕获和重建。

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Chris Hodgson's Substance Material Collection

Chris Hodgson's Substance Material Collection

素材/贴图/材质  From Carl In 2018-3-12

简介

14个高质量的Substance材质预设,包括完整的源文件.sbs文件,以便您在闲暇时可以学习和剖析它们。14 High-quality Substance materials including full source .sbs files so you can learn from and dissect them at your leisure. All graphs have been organised and commented for ease of use. The Desert Rock Substance has also had an overhaul and is drastically improved. Contents

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